WHS.Plane class is used for creating planes by it's width and height.

const plane = new WHS.Plane({ geometry: { width: 20, height: 30 }, material: new THREE.MeshBasicMaterial({ color: 0xffffff }) }); plane.addTo(world);

Parameters

Geometry defaults

{ // ... geometry: { width: 10, // Number height: 10, // Number wSegments: 32, // Number hSegments: 32 // Number } }

These defaults are additional, there are also defaults filled by MeshComponent, etc.

Instructions

{ // ... geometry: ['width', 'height', 'wSegments', 'hSegments'] }